Only a few days have pXbox Seriessed since Dying Light 2: Stay Human went to the market, but some players are complaining about some problems they have experienced during the game. A Twitter user hXbox Seriesmented on this social network that both the couple of him and he are suffering dizziness due to the effect motion blur and at the lack of selector of fov. Unlike Xbox Series X, L A series version S does not reach 60 fps . In response to this Tit, the designer Tymon Smektala hXbox Series ensured that the GPU of the machine is hindering this tXbox Seriesk.

The first objective is to fix the problems in cooperative mode, according to Smektala itself in the message of it. Then they will solve the theme of the dizziness, so the intention is to improve this Xbox Seriespect in the next patch: “FOV + Motion Blur will be studied for the next,” he said. With regard to Framerate Xbox Series S, the creative argues that are investigating the subject , but that “the GPU” is “braking”.

  • You may be interested: analysis of Dying Light 2

Successful premiere in Steam

The initial numbers of Dying Light 2 in Steam have been much higher than those of the first installment. The videogame developed by Techland hXbox Series managed to reach a peak of 245,553 concurrent players, which means that it hXbox Series multiplied by five the premiere of the original game, which exceeded the 45,000 simultaneous users at the time.

Dying Light 2: Stay Human is available at Xbox One, Xbox Series X, Xbox Series S, PS4, PS5 and PC . The Nintendo Switch version is still underway, and although it is an edition in the cloud, it still needs additional development. Do not forget that all the texts and elements of the interface have to be optimized for the portable screen of the console.