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Blizzard and Diablo earned 31 billion won in two weeks.

Mobile nuclear and slash using Diablo earned $ 24.3 million in the world within two weeks of its launch, a mobile market research firm App Magic.

According to App Magic announcement, Diablo Immortal recorded 8.5 million downloads for two weeks and recorded $ 24.3 million in sales. By platform, the Apple App Store generated $ 13 million in the Apple App Store and $ 11 million in the Google Play Store.

43%of sales occurred in the United States, followed by 23%. Since then, it is confirmed by other (17%), Japan (8%), Germany (6%) and Canada (3%). The launch of China’s Chinese region is scheduled for June 23, so Blizzard is expected to earn additional income. For reference, the game was not available in Belgium and the Netherlands, which manages probability-type items such as root boxes in the gambling method.

The amount of consumption per user (ARPU) was $ 3.122, and the iPad user’s ARPU recorded $ 6.67 (about 8,600 won), above the average doubled amount.

Diablo
Diablo Immortal has introduced ‘Mobile Probability Preparation’, which has not been found in Blizzard games. As a result, it is criticized by gamers in North America and Europe who are not familiar with in-game billing elements such as legend jewelry and equipment smelt.

Meanwhile, this app magic data is based on the profits that are only made in the mobile game market. In other words, the amount paid by the players through Battle.net was not counted.

Diablo Immortal: Pre-registration for iOS started and pre-order bonus presented

Over three years after the controversial announcement of Diablo Immortal for mobile devices, the release of the action role-playing game from Blizzard Entertainment is now probably before. Accordingly, the title today is prominent in the Apple App Store to see, because the previous registrations are now also possible for iOS and iPados. For some time now Android users can already register via the website or in the Google Play Store. There is still no final release, but Diablo Immortal should still be available in the first half of 2022.

With a new trailer, the development team also presented rewards, which are distributed to all players, when to launch at least 30 million users for Diablo Immortal in the store of their choice. This is the Horadrim Accessoireset, which will cover your figure into a “golden splendor”. How the skin looks at the individual classes is presented in the already mentioned trailer. After the publication of Diablo Immortal, the tutorial must be played within 30 days if you want to unlock the accessoireset.

Diablo Immortal | Pre-Registration Cosmetic Trailer

In addition, Blizzard has revealed some details of the class change in the action roleplay. So there will be a function shortly after the launch, with which you can change to another class at any time – and to lose this without your previous progress. In the announcement, it says: _ “If your class changes, your progress remains on paragon levels. You will receive a new set of suitable equipped objects for your new class and can transmit your complete object progress and all gems. Your old equipped items and the Content of your prey rest rests […] You must collect legendary objects for your new class. “_

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