It takes a little bit until we will enjoy the Dead Space Remakes. In a current LiveStream, it was announced that the horror shooter will appear until early 2023. Of course, we look forward to seeing first gameplay material in advance.
Our wish has been heard: User Cycu1 published on YouTube now a comparison video between the original Dead Space and the remake in which some gameplay scenes are visible. Among them is both the use of the plasma weapon and some exploratory scenes.
Dead Space in comparison
What to see? The video is so divided that initially the original is always visible, then the remake and then a direct comparison of both versions.
First, the use of plasma cutters can be shown, which can be used both horizontally and vertically to separate the limbs of the opponents. The plasma rifle, a slightly faster gun, can be admired in the video.
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The last section shows quite well as the atmosphere has changed to the original. The game scenes shown in Remake affect the stronger shading and the fog swaths even gloomy than before.
The official teaser trailer already made it clear that a Dead Space will expect us with an even larger horror factor:
fans criticize some points
But one thing is negatively evaluated in the comments. The animation of the plasma cutters is too exaggerated for many fans. As soon as a shot is fired, the arm continues to spin backwards than in the original Dead Space.
Even the sound of the remake comes in the comment column not quite as well as in the original. The soundscape and the echo of the fired weapon contributed to the mood of Dead Space, which many missing in Remake so far.
However: We should keep in mind that this is a premature gameplay. From the pre-alpha phase to the release in 2023, a lot can change, which is why we should wait for the extent to which the animations and the sound will improve.
Further information about Dead Space at a glance:
- Dead Space Comparative Image and Video show: The original still looks good, but the remake rocks
- The Dead Space Remake finally misses Isaac a voice, but he should still keep his mouth
- Dead Space Remake: Separating limbs should now be more fun now
Dialogues change after health
I n a point will significantly lift the remake from the original. The developer studio EA motifs revealed that a new system called a.l.i.v.e. should be introduced. The system includes all important data around protagonist Isaac, which includes, for example, its heart rate and its health.
Depending on how hurt Isaac is, its dialogues change. In a video, the team shows how it works. In the exhausted state, Isaac sounds something out of the puff, since he must pour in the middle of the sentence. In the injured state, even a pain-distorted air tap is heard, which emanates from ISAAC.
How do you find the pre-alpha status from the Dead Space Remake? What would you still want?