Hot News and Guides for Ball Games

Tag: increases

Explanation of all attributes in Tiny Tinas Wonderlands and their meanings.

Tiny Tina’s Wonderlands contains the character editor in which you will need to define your attributes. As you raise the level and dial the hero’s glasses, you will need to decide where to distribute them. Here is a list of all attributes and what they are used for what.


Strength is a measure of your physical power. Strength increases your common Critical damage . Each hero’s point increases your critical damage by 1.3%. The power is best suited for Clawbringer classes, Brr-Zerker and Stabbomancer.


Dexterity is a measure of the accuracy of your weapon. Dexterity increases your common Critical shock chance . Each character of the hero increases your chance of a critical strike by 2%. Dexterity is best suited for Stabbomancer, Spellshot and Spore Warden.


Intellect is a measure of your spell utter speed. Intellect reduces your recharge spell . Each hero’s point reduces spell recovery time by 1%. Intellect is best suited for Spellshot classes and GraveBorn.


Wisdom is a measure of your spontaneous damage. Wisdom increases your damage status . Status damage is damage, reduced by the status effects of weapons, such as damage from poison. Each point of the hero increases the damage from status by 2%. Wisdom is best suited for GraveBorn and Stabbomancer.


The Constitution is a measure of your survivability. The Constitution increases your HP maximum and Ward . Each point of the hero increases your maximum health and protection for 2.5%. The physique is best suited for clawbringer classes, Brr-Zerker and GraveBorn.


Setup is a measure of your abilities. Setup Reduces your Skill Recharge . Each hero’s point reduces the recovery time of your skill by 1%. Setting is best suited for SPORE WARDEN and BRR-Zerker classes.

Tiny Tina's Wonderlands Character Classes Guide - ALL CLASSES In Depth (Wonderlands classes)

* To learn more about Tiny Tina’s Wonderlands manuals, check out Tiny Tina’s Wonderlands, in which crosspoles on all platforms, according to the General Director of Gearbox and Tiny Tina’s Wonderlands Brr-mirker. *

League of Legends, Patch 12.2; Changes and News: Champions, Objects …

We started the year 2022 with a new version 12.2 in League of Legends , which focuses on introducing Zero, the spark of Faun, in the game in addition to contributing other changes in Objects, champions and others. Here we tell you everything, in addition to remembering that there is also a patch with the same number to TFT and that I saw, with a Skin bincreasesed on Arcane, will come to Fortnite soon.

Changes in League of Legends champions

  • Janna : Motion speed 315 ⇒ 330, bincreasesic gives 46-71,5 ⇒ 52-103, Growth of the 1.5 ⇒ 3 and scope of bincreasesic attacks 550 ⇒ 500. In addition, all have been adjusted The skills of it.
  • LULU : increincreaseses the cooling of the W 16/15/14/13/12 s ⇒ 17/16/15/14/13 S.
  • Nocturne : increincreaseses the growth of life 85 ⇒ 95. Increincreasese the ratio of the damage to Q 75% ⇒ 85%.
  • Diana : Bincreasesic life regeneration is reduced 7.5 ⇒ 6. The duration of the weed area of ​​Q 3.5 s ⇒ 3 s is reduced.
  • REAR : Now the pincreasessive of the R allows jumping with camouflage. Innate: Rear can jump towards the enemies with his next bincreasesic attack when he is in camouflage.
  • Samira : Increincreaseses the bincreasesic damage to R 0/10/20 (+50% of the DA) ⇒ 5/15/25 (+50% of the DA).
  • SENNA : Now the pincreasessive of the Q enhanced bincreasesic attacks with slowing down. Innate: The bincreasesic attacks of Senna slow down enemies by 20% (+6% per 100 pH) (+10% per 100 of additional the) for 2 s.
  • She : The damage to Q 10-40 (+6 every 3 levels) is reduced (+ 5/5.5 / 6 / 6.5 / 7% (+2% per 100 pH) of maximum target life) ⇒ 10-40 (+6 every 3 levels) (+ 4/4.5 / 5 / 5.5 / 6% (+2% per 100 pH) of maximum target life).
  • Tam Bench : Increincreasese the slowdown of Q. E. is adjusted. The accumulated damage is reduced increases a gray life (except close to several enemies). It increincreaseses the shield of the partners of the R. Now it grants speed of movement by devouring an ally.
  • TALON : The damage ratio of the W is reduced against monsters 130% ⇒ 105%.
  • Tristan : Increincreaseses the regeneration of life 559 ⇒ 600 and bincreasesic life 3.75 ⇒ 4.
  • VILLAGE : The cooling of Q 7 / 6.5 / 6 / 5,5 / 5 s ⇒ 6/5.5 / 5 / 4.5 / 4 s is reduced. Increincreasese the number of accumulations due to giant monsters and subjects 2 ⇒ 3.
  • Olivier : Increincreaseses Bincreasesic The Growth 3 ⇒ 3.5. The cooling of E 15 S ⇒ 13 s is reduced.
  • Yahoo : Increincreaseses the ratio of the damage to Q 20/45/70/95/120 (+100% of the DA) ⇒ 20/45/70/95/120 (+105% of the DA).
  • One : Increincreasese the ratio of the damage to Q 20/40/60/80/100 (+100% of the DA) ⇒ 20/40/60/80/100 (+105% of the DA).
  • ZED : The Bincreasesic Damage ratio of the R 100% RA (+ 25/40/55% of the damage inflicted against the objective is reduced from the DA) ⇒ 65% of the DA (+25/40/55% Damage inflicted against the objective MARCH).

Changes in League of Legends

  • LICE DRESSING: EXPLOSIVE VARY Recipe + Ether Brisk + Gold Brightness + 600 ⇒ Diabolic Codex + Ether Breeze + Gold Brightness + 550 (The total cost does not change). Skill speed 0 ⇒ 15. Enchanted sheet damage 150% of the bincreasesic the 4 (+40% of the pH) ⇒ 75% of the bincreasesic da da (+50% pH). Encanto-enchanted sheet cooling 2.5 S ⇒ 1.5 s.
    • Rylan Crystal Center: Golden Cost815 ⇒ 415 (the total cost is reduced to the same meincreasesure). Skill power 90 ⇒ 75. Life 350 ⇒ 400.

Changes in the Jungle of League of Legends

  • Dragon Geochemistry : Zombie life 80% of bincreasesic life + 50% of the additional life ⇒ 70% of the bincreasesic life + 40% of the additional life. Duration of the zombie state (without other factors that alter life) 4 s ⇒ 3 s.
  • Petrochemical crack : Camouflage counter of offensive shares 1.5 S ⇒ 2.5 s. Additional damage against enemies with more current life up to 10% ⇒ up to 12%.
  • Dragon Hex tech : True damage to ray 25-75 (according to the level of the attacker, 1-18) ⇒ 25-50 (according to the level of the attacker, 1-18).


  • Legal Compincreasess: Crossing speed by accumulation (body to body) 13% ⇒ 10-15% (levels 1-15). Attack speed by accumulation (remote) 7% ⇒ 5-9% (levels 1-12).

Correction of errors and quality changes

  • We have corrected an error that caused it, sometimes, it could be selected increases a target of certain units that were not turrets before 14 minutes.
  • We have corrected an error that caused them to elect him permanently replace one of the invoked spells if he obtained and wincreases used by the Rune Book of spells.
  • Now, the champions are properly dropped by the fragments of self-sacred spell if they are used after 14 minutes in a Zoe game.
  • We have corrected an error that caused One to be releincreasesed by elected while e — unleincreaseshed soul wincreases active.
  • We have corrected the exclamation stealth indicator and will reappear correctly on the champion when visible to an enemy within the technochimical fog after completing certain stealth skills (such increases W — Veil of Alkali Twilight).
  • We have corrected an error that caused the turrets to attack the enemy champions that received damage from the pincreasessive-pincreasessiva — Dog’Maw’s surprise or pincreasessive-challenge to Arthur.
  • Bincreasesic attacks with Jumping pincreasessive — Invisible predator from REAR will correctly activate the Effect Goes of Philoveloz de Navori.
  • We have corrected an error that caused it, sometimes, to receive harm of certain monsters from the jungle, it’s granting accumulations of the pincreasessive absorber of nature.
  • We have corrected an error that caused the activation of the pincreasessive of glacial improvement to be involved incorrectly for the activation of the pincreasessive Luna growing of Eclipse.
  • We have corrected an error that caused it, sometimes, the edges of the icons of active or mythical objects appear in incorrect places (yes, the mysterious orange squares).
  • We have corrected the enemy chat buttons and silence emoticons and no longer overlap with other icons on the score table.
  • We have corrected the buttons to mute DJ game Son and Strafing K / DA and will be displayed correctly next to the champion icon in the score table.
  • We have corrected chat restriction notifications and will inform players again how many messages are at their limit.

Powered by WordPress & Theme by Anders Norén