Tiny Tina’s Wonderlands contains the character editor in which you will need to define your attributes. As you raise the level and dial the hero’s glasses, you will need to decide where to distribute them. Here is a list of all attributes and what they are used for what.
Strength is a measure of your physical power. Strength increases your common Critical damage . Each hero’s point increases your critical damage by 1.3%. The power is best suited for Clawbringer classes, Brr-Zerker and Stabbomancer.
Dexterity is a measure of the accuracy of your weapon. Dexterity increases your common Critical shock chance . Each character of the hero increases your chance of a critical strike by 2%. Dexterity is best suited for Stabbomancer, Spellshot and Spore Warden.
Intellect is a measure of your spell utter speed. Intellect reduces your recharge spell . Each hero’s point reduces spell recovery time by 1%. Intellect is best suited for Spellshot classes and GraveBorn.
Wisdom is a measure of your spontaneous damage. Wisdom increases your damage status . Status damage is damage, reduced by the status effects of weapons, such as damage from poison. Each point of the hero increases the damage from status by 2%. Wisdom is best suited for GraveBorn and Stabbomancer.
The Constitution is a measure of your survivability. The Constitution increases your HP maximum and Ward . Each point of the hero increases your maximum health and protection for 2.5%. The physique is best suited for clawbringer classes, Brr-Zerker and GraveBorn.
Setup is a measure of your abilities. Setup Reduces your Skill Recharge . Each hero’s point reduces the recovery time of your skill by 1%. Setting is best suited for SPORE WARDEN and BRR-Zerker classes.
* To learn more about Tiny Tina’s Wonderlands manuals, check out Tiny Tina’s Wonderlands, in which crosspoles on all platforms, according to the General Director of Gearbox and Tiny Tina’s Wonderlands Brr-mirker. *